Sunday, March 11, 2018

Functional Adventures in F# - Calling F# from C#


I have quite a lot of code lying around that is written in C# and going into a new project, the most natural is to start with C# as the core application. Now when I am exploring the functional paradigm with F#, I still want to be able to call all the F# code from C#. In other words, the most natural is to add new functionality to my existing applications using F# and not try to accomplish the 'everything shall be written in F#' utopia.

This post is part of a series:
Functional Adventures in F# - A simple planner
Functional Adventures in F# - Calling F# from C#
Functional Adventures in F# - Using Map Collections
Functional Adventures in F# - Application State
Functional Adventures in F# - Types with member functions
Functional Adventures in F# - Getting rid of loops
Functional Adventures in F# - Getting rid of temp variables
Functional Adventures in F# - The MailboxProcessor
Functional Adventures in F# - Persisting Application State
Functional Adventures in F# - Adding Snapshot Persisting

So, first off. We need to give our C# project the knowledge of F# types. So lets Nuget the FSharp.Core package and we are all set!

After that, calling the F# code from C# is easy. Lets use the code that we wrote in the last post with the Planner module.

We had 2 different types described in the module, the ScheduledAction that was a record type and the Schedule that was a list of ScheduledActions.

Lets look at some code:
using System;
using Microsoft.FSharp.Collections;

namespace app.Components
{
    public class Main
    {
        private FSharpList<Planner.ScheduledAction> _schedule;
        public bool Shutdown { get; set; }

        public void MainLoop()
        {
            while (!Shutdown)
            {
                var executableActions = Planner.getExecutableActions(DateTime.UtcNow, _schedule);
                foreach (var action in executableActions)
                {
                    Execute(action);
                    _schedule = Planner.removeFromSchedule(action, _schedule);
                }
            }
        }

        private void Execute(Planner.ScheduledAction action)
        {
            // execute business logic here
        }
    }
}

As you an see, the Schedule type did not follow through as I expected. It is exposed a FSharpList<ScheduledAction>, i.e. we need to write the whole thing instead of just using Schedule. Other then that there seems to be nothing strange here. Planner is identified by intellisense as a class.

If we try to modify the name of the ScheduledAction that we have received from the F# code, the code will not compile but instead show you the error
Property or indexer 'Planner.ScheduledAction.name' cannot be assigned to -- it is read only
This is due to that everything defined in F# is immutable (well almost everything).
So that is that, it just reference the FSharp.Core and your F# project from your C# project and you are good to go.

All code provided as-is. This is copied from my own code-base, May need some additional programming to work. Use for whatever you want, how you want! If you find this helpful, please leave a comment, not required but appreciated! :)

Hope this helps someone out there!
Until next time: Work to Live, Don’t Live to Work

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